June 6th, 2007 by admin
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Mad Hat: Att. 2 Dark | Def. 1 Light, 1-2 Phys.
Mad Umbrella: Def. 2 Earth, 2 Water
Magic Branch: Att. 2 Earth,1 Dark, 1-2 Phys. | Def. 2 Dark, 1-4 Phys.
Magical Battle Paste: Att. 3 Earth, 3 Light
Magical Healing Potion:
x 15 (once per battle)
Magical Marbles of Mystery: Att. 3 Phys.
100% Freeze (once per battle)
Magical Mystery Mask: Def. 4 Water, 4 Earth, 4-6 Air
Magical Wheel Potion: Att. 3 Air, 3 Water or 3 Air, 3 Phys. or 6 Dark or 6 Fire or 6 Light
Special Equipment Magnet Of Destruction: Att. 5 Air, 5 Phys.
Special Equipment Magnus Amulet: Att. 1-2 Earth, 1-2 Light | Def. 2 Water
x2
Special Equipment Magnus Club: Att. 2 Fire, 2 Earth, 1-3 Phys. (5-7)
Special Equipment Magnus Fire: Att. 8 Fire
Maraquan Draik Cloak: Def. 3 Air, 3 Light, 3 Water (Draik only)
Marrowblade: Att. 1-2 Earth | Def. 2 Phys.
Mask Of Coltzan: Att. 8F | Def. 6 Dark, 5 Earth
MechaBerry Bomb: Att. 2 Fire, 1 Phys.
Meepapault: Att. 3 Earth,3 Dark, 3 Fire
Meerca Boomerang: Att. 3 Light, 1-3 Phys.
Meerca Brothers Glue: Att. 3 Earth, 3 Light
Special Equipment Meerca Brothers Water Pistol: Att. 5 Air, 5 Water, 5 Phys. |
Can Freeze
Meerca Mesh Net:
14-16.5 % chance of Freeze. Can multi-freeze.
Meerca Squirt Bottle: Att. 3 Water, 2 Earth
Mega Cabbage: Att. 2 Air, 2 Dark, 2 Water, 2 Earth or 5 Air, 5 Earth, 2 Dark or
x10 HP (8 or 12 or heal 10)
Mega Fire Shield: Def. 3 Fire, 2 Phys., 2 Water
Mega U-Bend:
Reflect x 75% Water
Melting Mirror: Att. 3 Earth, 3 Dark, 1-3 Phys. (7-9)
Menacing Grarrl Gauntlet: Att. 3 Fire, 2 Phys.
Metal Wand: Att. 3 Air, 3 Light, 1-2 Phys. (7-8)
Meuka Snot Gloves: Def. 1-9 Earth, 1-9 Air, 1-9 Fire (variable defence)
Special Equipment Meuka Snot Gun: Att. 3 Water, 0-3 Fire, 0-3 Earth
Special Equipment Meuka Snot Shield: Def. 3 Earth, 3 Water, 3 Phys.
Meukas Snot Trail: Att. 6 Earth, 6 Water
Mighty Cobrall Mace: Att. 3 Fire | Def. 3 Fire
Mighty Jubjub Sword: Att. 3 Light, 2 Earth, 1-3 Phys.
Mighty Peophin Helmet: Att. 3 Earth, 3 Light | Def. 3 Dark (Peophin only)
Mighty Techo Gloves: Def. 3 Earth, 1-2 Phys. (Techoe only)
Million Degree Sword: Att. 2 Fire
Minor Defence Scroll: Def. 3 Earth
Minor Healing Scroll:
x 5 before damage (once per battle) (fragile, can break forever)
Minty Snowball: Att. 5 Water, 5 Earth (single use)
Minty Snowflake: Att. 5 Water, 5 Air (single use)
Moehog Mud Bomb: Att. 3 Earth, 2 Fire
Special Equipment Moehog Stone: Att. 1-2 Earth, 1-2 Fire | Def. 1-3 Water |
x2
Moehog Skull: Att. 10 Air, 5 Dark | Def. 5 Earth, 5 Dark |
x 100 % (once per battle)
Moehog Sword: Att. 0-3 Earth, 0-3 Phys. (0-6)
Special Equipment Moehog Tail: Att. 2 Fire, 1-2 Phys.
Monoceraptors Claw: Att. 6 Earth, 6 Light, 6 Fire, 1-6 Phys. (19-24)
Moon Staff: Att. 2 Earth, 2 Light | Def. 3 Dark
Special Equipment Mootix Warrior Armour: Def.
All
All
All
All
All
All
All
Special Equipment Mootix Warrior Spear: Att. 10 Earth, 10 Fire, 1-10 Phys. (21-30)
Morguss Twisted Wand: Att. 5 Dark, 1-6 Phys. | Def. 3 Fire (6-12)
Mud Mixture: Att. 5-10 Earth
x1-5 (1 use per battle)
Mummified Scroll: Reading this scroll will take 0-3 Movement away from your pet and add them to your HP. You will lose 1 intelligence point as well (single use, once per pet)
Special Equipment Mutant Chia Dagger: Att. 3 Earth, 1-3 Phys.
Special Equipment Mutant Chia Shield: Def. 3 Earth, 3 Phys.
Special Equipment Mutant Chia Snot: Att. 2-3 Earth, 2-3 Water
Mynci Tail Guard: Def. 3 Earth, 3 Phys.
Mysterious Amulet: Att. 3 Fire, 3 Dark, 3 Light | Def. 3 Dark
Mystery Fruit Bowl: Att. 3 Earth,3 Light, 3 Phys.
Mystical Fish Lobber: Att. 5 Earth, 5 Air, 1-3 Phys. (11-13)
Mystical Teapot Of Doom: Att. 3 W, 3 F, 1-3 Phys. (7-9)
Mystical White Cloak: Def. 3 Air, 3 Light, 3 Dark
Posted in BattleDome Weapon List |